The River Flows East to the Whistle

Chapter 11 Sentry Wizard Setting Instructions



Chapter 11 Sentry Wizard Setting Instructions

【Basic settings and origin】

Sentinel/Guide (English: SentinelandGuide), often referred to simply as Sentinel, is one of the three major settings in European and American fandoms.It originated from the TV series "The Sentinel" (English: The Sentinel) in the United States in the late 1990s.

Sentry: A person whose senses are much sharper than ordinary people, partly manifested as abnormal sensitivity of the five senses, and also manifested as strength and speed stronger than ordinary people, often used as a weapon in the military, for dismantling bombs, scouts, snipers, Special Forces, etc. work.Because the five senses of the Sentinels are too sensitive, ordinary external stimuli are unbearable to them. For example, the sound of an ordinary car engine is as noisy as standing next to a jet engine.Without the protection of the guide, the sentry will gradually collapse due to information overload, or fall into sensory fugue, or even enter a state of madness.Therefore, throughout his life, the sentry is eager to combine with a suitable guide.

Guide: It can be understood as a kind of person paired with a sentinel.The guide has the ability to calm the sentry's emotions, adjust the senses of the sentry, and save the sentry from sensory pain.There are very few highly capable guides who can use empathy as a weapon against other guides or sentries.However, similar to how sentries are overloaded to receive information from the five senses, guides tend to over-perceive the emotions around them, and the pressure generated by excessive emotional resonance will cause the guide to collapse emotionally.The compulsory course for the newly awakened guide is to build one's own mental barrier to shield unnecessary emotional intrusion from the outside world.Sentinel has the ability to assist the guide to strengthen the mental barrier, so combining with a suitable sentinel is also one of the guide's instincts.

Sentinels and guides are tied together through something called bonding.

There are two types of unions, spiritual unions and physical unions.The former are abandoned by modern towers because they are mostly weak.

Once the body is combined, it is difficult to separate the two people.

After the combination, the abilities of both sentinels will be more stable and strengthened.

Every sentinel and guide will have its own "spiritual guide", which is an animal made of condensed spiritual power.But this animal is not seen by all sentries or guides.

The spiritual guide will reflect the character of the person.

Sentinels and guides are rare in the general population. Once awakened and discovered, most sentries are recruited into the army, and guides, as precious resources, are often forced into towers for protection.

Sentinels and guides are mostly normal people when they are born, and they begin to transform at a certain age, which is called awakening. This article assumes that the awakening age is generally 10 to 15 years old, and there are exceptions for younger or older ages.

【Explanation of terms and general settings】

①White noise: Because Sentinel’s five senses are very sensitive, most sounds are no different from noise to them. Being in this sound environment for a long time will be a great burden or even harm to Sentinel.White noise is different from such harmful sounds, such as the sound of water and wind.The sound that is harmless to the Sentinel when the barrier is not erected is white noise

② Quiet room: a special room with only white noise, usually with water pipes laid outside a relatively closed room.It is generally used to rest the injured sentry, and of course there are other uses, such as the partial bond/forced bond written in "Chameleon", which is also carried out in a place full of white noise similar to a silent room. Of course, just now Sentinels who have awakened and have no barriers live in this environment.

③Spiritual guide/spiritual body: the concretization of the spirit of the sentinel guide should be a higher-dimensional creature. Only the sentinel and the guide can see and touch it, and it has no effect on ordinary people. Theoretically, the sentinel guide can be attacked

Come on, continue popular science, whistle to explain the relevant terms

Barrier: A protective diaphragm formed by mental power, which can isolate the five senses of the sentinel and the spirit of the guide, avoiding the mental load caused by the huge information in daily life.Generally speaking, the guide's mental barrier can be completed through one's own mental power, and the participation of sentries can strengthen the stability of the guide's barrier.But the Sentinel's sensory barrier can only be established through a guide.

Spiritual guide/spiritual body: The embodiment of the spirit of the sentinel guide should be some kind of higher-dimensional creature. Only the sentinel and the guide can see and touch it. It has no effect on ordinary people. Theoretically, the sentinel guide can be attacked.Most sentries and guides have spiritual bodies that are animals. Generally speaking, the type of animal is the embodiment of the sentinel guide's ability and character.Humanoid spirit bodies are extremely rare, and it is said that they are a manifestation of extremely powerful mental abilities.

binding heat

When guides and sentries with highly matched abilities and spiritual frequencies meet, there is a possibility of a combination fever.There are certain differences between the two parties, but they may also be stimulated when they get along for a long time.The specific manifestations are elevated body temperature, confusion, hypersexuality, desire to combine, etc.Combined fever, which can be suppressed with drugs, can be extremely damaging to the physical and mental capabilities of both partners, and can even result in death if left unchecked.As the saying goes, if you don't come, you will die. (What kind of ghost setting is this...)

⑤ Dark Sentinel: The most powerful of the Sentinels, the probability of appearing is extremely low, with extreme self-control ability, able to control one's emotions, theoretically there is no need for the assistance of a guide when emotions are out of control.The reason for the formation of the Dark Sentinel is still unclear, but what is certain is that every Dark Sentinel is the king of that era

⑥ Guide element: Similar to the pheromone in ABO settings, it can be used to track and identify guides. Every guide registered in the tower will leave a copy of guide element. No matter where the registered guide escapes, as long as there is this They can be identified by their own guides, so in the era when guides had no human rights, every newly awakened guide would try to avoid registering with the tower, and most of them would use their abilities to hide themselves.The guide element can also be used to temporarily stabilize the sentry's mood. If there is a sentry who is out of control, press and hold it, and a tube of guide element will be fine.

⑦Sensory fugue/fugue: a disease that appears in unbound sentinel groups. Since there is no guide to sort out their spirits for them for a long time, they tend to fall into perception and lose themselves.The onset time is uncertain, and the sentinel who has fugue and can't combine with the guide is basically useless


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